Collaboration
Last updated: Feb 2026
What I do
I work at the intersection of technology, sound, and visual experiences. My practice is divided into three core pillars:
Video Games: Music composition and Sound design (Sonic Identity) Art Design, UX/Interaction Design,
Digital Art Installations: Installation Enginnering, Audio/Visual Design, UX & Interaction Design,
Media Production: Art Design, Visual/Sonic Identity, Visual Interpretation, UX design,
and some other categories.
Suitable Collaborations
I’m most helpful when projects require a bridge between creative vision and technical execution.
Interactive Media: from video games to full-scale interactive installations.
Sonic Arts: Music composition and sound design (with mixing and engine implementations).
Visual strategy: Implementing or transforming data into visual narrative.
Technical Execution: Art installation Engineering and building functional A/V experiences.
If your project is not on this list or just hard to define, reach out anyway.
(weird is welcome.)